Presented by Pratt Institute
Organized by AIA Brooklyn and Pratt Institute School of Architecture, this workshop is led by Pratt SoA Professor Jeffrey Anderson and Rlab, the nation’s first city-funded center for research, entrepreneurship and education in virtual and augmented reality and related technologies. This workshop builds off of the concepts introduced in the XR lecture. Attendees will engage in the application of XR technologies for all phases of project communication using webcam and marker based Augmented Reality. Attendees will learn the basics of Augmented Reality (AR) development using Unity and Vuforia, create a simple architectural AR scene, and build that scene as a standalone Windows application. Finally, the workshop leaders will share resources for further developing an understanding of Unity and Vuforia for AR development.
Course objectives:
1. Participants will get an introduction to the Unity game development platform.
2. Participants will get an introduction to implementing the Vuforia plug in for webcam-based AR
development in Unity.
3. Participants will learn about resources for developing unique image targets in Vuforia.
4. Participants will learn workflows for bringing geometry, textures, and texture mapping
properties from Rhino to Unity.
Required Hardware :
- Laptop computer with valid software or downloaded prior to the start of the workshop.
- Webcam (either integrated into laptop or USB webcam)
- Rhino 6 or 5 (64bit)
Required Software:
- Unity Hub
- Unity Version 2019.3.6
- Vuforia package for Unity